Drag and drop between overlapping windows
Crossing
Goal crossing
Sketching Interfaces (SILK)
Attribute Objects
Drawing Interactive GUIs
Bezel-based text entry
Bubble menu
Bubble Radar
Desk pop
Techniques for Unreachable Objects on the Touchscreen
Imaginary Interfaces
Shift
Content-Aware Scrolling
Drag-and-Pop
Escape
Simulation-driven force-feedback controllers for haptic interaction
Hover Widget
Knotty Gestures
ManySpector
Marking interactions
Ninja Cursors
Setting Two-dimensional Parameters
TapTap
The Cone and The Lazy Bubble
ThumbRock
Toolglasses
Zipped Windows